This morning, the Khronos group announced some big advances in the OpenGL ecosystem. Including the fact that Android L integrates OpenGL ES 3.1 with AES. This is a big deal as these are all 3D ...
OpenGL has always been the standard graphics API used in Android, but now that the Khronos Group announed Vulkan, that may change. Vulkan is not set to replace OpenGL, at least not right away, but it ...
Summary: Android 16 will require devices to support Vulcan’s new Host Image Copy feature. This will improve gaming and 3D graphics performance, and reduce stuttering. It’s not hard to see why; this ...
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