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Dev releases one of the year's best shooters, entire team is laid off less than a month later
Luna Abyss is a good game. That's not enough anymore ...
With a bargaining unit of more than 500 artists, designers, engineers, quality assurance testers and other workers, the Communications Workers of America push marks a moment when video game organizing ...
Building an elite development team starts with abandoning the fantasy of the 10x developer and embracing a more modern approach to developer productivity. Bigfoot and the mythical 10x developer have a ...
Since the release of Hollow Knight and its wild success, players wondered what would be next for Team Cherry, a small studio from Australia. Originally, the team had planned to release an expansion ...
Atlassian’s internal developer satisfaction rose from 49% to 83% after a company-wide rethink of how engineers work. CTO Rajeev Rajan and Head of Product Chirag Shah describe how shifting focus from ...
Soulslike action-RPG Wuchang: Fallen Feathers wasn't a slam dunk with critics last year, but it enchanted a big enough audience and was a financial success as far as we know. The continuity of the IP ...
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